
Kitty McKitty
Gallente In Praise Of Shadows
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Posted - 2011.08.24 19:59:00 -
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An analysis of the information provided in the latest devblog
Summer and incarna 1.1 reported by CCP Fallout | 2011.08.19 11:15:28 | NEW | Comments
During the summer months, EVE Online players become anxious for more news and information about their favorite game.
More like during PR crapstorms that are barely given lipservice, followed by no updates and certainly no positive action in game.
Vacation time, for the average capsuleer, is EVE time. Capsuleers rarely take time off from flying around in space, pulling the latest, greatest, ever-larger scams, or engaging in massive fleet battles that make CCP Veritas salivate with glee.
Actually people DO take time off. Especially when waiting for CCP to fix things introduced with Incarna
But what is going on at CCP when so many are on holiday? Does everything stop while holidays and return trips home occur? Does further development for EVE take a back seat to tanning oil and proper English breakfasts? Not at all! Even though many of my co-workers are on holidays, work towards improving the game and fighting the war on lag continues.
This is a time that we will watch what you do and not what you say. Not that you are actually saying anything anyway.
Now that you are better familiar with how work progresses on EVE Online during the summer months,
No, not really.
It's time to talk about EVE Online: Incarna, and its future.
Finally we get down to the actual content
A number of players have been asking me, both on the forums and on Twitter when the remainder of the Captain's Quarters will be released. Since the release of Incarna, we have continued to iterate and improve the Minmatar CQ while pushing forward with the development of the remaining racial quarters, as well as working apace on establishments.
Incarna 1.1 will see the results of our progress on improving the existing CQ,
An iteration of 1, that we haven't even seen yet. How about some actual improvement to the game? Fixing the atrociously unresponsive UI would be a good start but that's just my issue. There have been FAR FAR more questions about content that matters than there have been regarding the ability to stand around in different rooms all by yourself.
...later this year we plan on deploying the remaining racial quarters to Tranquility as well as the next Incarna feature, establishments.
When do you plan to re-implement the station hanger, a responsive UI, introduce the ship rebalances you claim to be working on and also announce proper details regarding changes that are coming to 0.0?
Finally, thanks for showing us the door yet again ~~~
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